

I know some people enjoy the game like this which is fair enough, but could you make a secondary mode that could include these changes.Īnother thing is I liked the view model from inflation tag so I was wondering if you could make that an option. Next up is the glass and the pressure plates, it's unfair because you literally can't tell which one is safe, it's luck you can't make a choice in or avoid in any way. I don't mean to say delete them but I would try to change them in some way to make them more clear on how to get around, or make it so you can dodge them. These all share the same problem of not being clear in how they work and/or how you can avoid them, it feels like you need to be some kind of spy movie main character to avoid. Avoiding is the general problem with the bee hallway, Egg hallway, O2 tank traps (bit unsure), Turrets, slime, and the Gas.

honestly love that popping noise as well. and the very end, the pulsing seriously gives off the fact taht their body is tring it's hardest to hold together until the very end. not a perfect circle which makes the whole infaltion so much more interesting to see as well. I have a problem though gamedev wise, this game is so unfair and I'll go over each problem I have with it. i love how big and massive they get how round and wide they get as well. Game fetish wise is alright, you get inflated until you either float or get sucked into slime (I don't like popping).

I literally made this account so I can comment this.
